extends Control


# Declare member variables here. Examples:
# var a = 2
# var b = "text"


# Called when the node enters the scene tree for the first time.
func _ready():
	$"/root/Node2D/Control/ap".play("0")


# Called every frame. 'delta' is the elapsed time since the previous frame.
#func _process(delta):
#	pass


func _on_TextureRect_mouse_entered():
	print("t")
